Magnificent Marlena's Mind-Bending Magic Show

Reviewed by Carol Welch
Published by Ohio Distinctive Software

Age Group: Age 2 to 5, Age 4 to 8, Age 8 and Up
Type: Math, Puzzles/Memory, Thinking Games
Price: $10

PC version requires:
Any multimedia-capable computer with 4 megabytes of RAM running Windows 3.1, Windows 95, or Windows 98

Mac version requires:
Any multimedia-capable Macintosh with 4 megabytes of RAM or more

Description:

Marlena the magician challenges you to six thinking games:

  • Repeat-O-Rama - repeat a given sequence
  • Amar-O-Taeper - repeat the sequence backwards
  • Eliminate Extras - find the item that was not in the first sequence
  • Hide and Sequence - complete the sequence by memory
  • Time Flies - complete the sequence by memory, but with a time limit
  • Mathemagic - complete the sequence by deducing a pattern With 20 skill levels to each game, these games are designed to challenge players of all ages.

    Features:

    • Memory-matching, mathematical series, and logical progressions
    • Six games
    • Multiple skill levels
    • Tracking for parents and teachers

    Technical Aspects:

    This title ran very well on our Celeron 533. It also ran on our 486, but loading time was much slower.

    Report and Conclusions:

    Personally, I found Marlena to be less than charming. When bested by the player, she sometimes has a cross expression and says "hmmph". I would have preferred a more upbeat character.

    However, virtual personalities aside, this title offers some great thinking challenges for all ages. My children (ages 6 & 9) have not played it as much as Robob's Cubetronic Quizimajig, but they still can't resist calling out answers over my shoulder when I challenge Madam Marlena ;)