Hands-on Experiments for Smart Kids: Discovering LifeReviewed by Ronda ScantlinPublished by Montparnasse Multimedia/France Telecom Multimedia
PC version requires: Mac version requires: Description:
Here is a brief example of one topic that children can investigate.
Features:
Technical Aspects:Hands-on Experiments for Smart Kids ran smoothly in a Windows 98 environment on both Pentium I 166mz and Pentium III 600mz machines. (Keep in mind a Pentium 166 is the minimum requirement.) You will also need the CD to run this piece of software. There is a "navigation palette" at the bottom of the screen, which will appear when you place the curser near this area. It includes a sound control button, an exit button, connection to the Internet site (coming soon), a help button, a search function (very useful), a summary function, and a button that takes you the the previous screen. If you choose to follow a "Smart Kid" path, you will find him or her in the upper right hand corner of the screen and can use this character to navigate from one topic to another.
Report and Conclusions:Hands-on Experiments for Smart Kids encourages children, adolescents, and even adults (I'm still learning some fascinating things) to investigate scientific principles and their applications to real-life experiences and events - fish living underwater, a surfacing submarine, the solar system, water purity, or the architecture of the tongue. The approach taken by the designers of presenting a question, guiding the child through an experiment on the computer screen, following up with an in-depth explanation of the phenomenon, and allowing the child to actively participate (through a hands-on experiment or creation of drawings and reports) takes the learning experience a bit further than many of the "edutainment" games available for children today. The potential of interactive technologies is realized when children are active participants and creators in the learning process. Hands-on Experiments for Smart Kids takes a step in that direction.The involvement of parents, teachers, or other adults will be essential if younger children are to benefit from Hands-on Experiments for Smart Kids. While many of the in-depth passages are read aloud, a certain level of reading ability is necessary to navigate the program, and parents and teachers will likely want to supervise the gathering of materials for experiments. I also strongly recommend reading the user's guide that accompanies the CD to get a better sense of the objectives of this software as well as how to navigate through the diverse and numerous range of scientific topics. For example, the functions of the navigation buttons are not apparent (one button takes you to the computer experiments, one to the hands-on activities, one to the historical fact sheets, etc.); experience with the software as well as reading the user manual will clarify any confusion. One of the most important concepts embedded in this software program is that children need to explore their environments, not just sit in front of a computer screen; hence the "hands-on" approach to gathering real objects and trying out ideas. So go explore and investigate your world! | ||||||||||||||||||||||
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